Out of the Abyss

A Shocking Reunion
Jimjar, you have some 'splainin' to do

The Foaming Mug

The Foaming Mug was built with foreign guests in mind. It has a split bar, with stools at two different heights. Even the tables are of mixed size.

  • greeted by an outgoing proprietress, Tappy Foamstrap
  • Issander pushes Jimjar towards the front who is then slapped by Tappy
  • Jimjar doesn’t want to talk about it
  • Tappy punishes him by not serving him drinks or food, makes him wait
  • Tappy provides free drinks and food
  • party has a good time, feeling relaxed for the first time in a while
  • Issander tells a few stories and entertains the party and the crowd
  • at a nearby table, some miners from the Whiteshell Mines encountered a parade of dancing myconids who told them about a “wedding celebration”

No Oozes Allowed

Alyndra goes back and finds Glabbagool and takes him to Blingdenstone. It is like a toddler, asking so many questions to the point that Alyndra starts answering questions with “because.” When she gets to the entrance, she’s tells them about the ooze but is unable to convince them to allow it entrance. The guard pretends to make a note to ask the higher ups, but Alyndra catches him faking it, so he actually writes it down.

Stones for Kazook

After staying the night at the Foaming Mug, the party makes its way towards the market to deliver the unfinished stones to Kazook Pickshine. On their way, they pass by a temple, staffed by a very junior priest. Harbeck gets the feeling he doesn’t have much formal training and is going off of stories his parents or grandparents told him about.

When they reach the market, two gelatinous cubes attack with one engulfing a svirfneblin guard named Mev Flintknapper. The party is able to defeat the cubes and keep any more svirfneblin from being harmed. They take a quick look around, checking for any other intrusions and to see if they can find where the cubes came from. There’s a collapsed tunnel leading towards the West that seems the most likely place they came from.

Alyndra goes out to the entrance to check on Glabbagool, who is nowhere to be found. She follows its trail another 150-200 feet past the entrance and it ends. There is a crack about 5 feet off the ground, on the side leading towards Blingdenstone, that appears to be where Glabbagool went into.

The party meets Kazook Pickshine, who brings them into the back. He is known as an alchemist, but he has much more equipment for gemcutting. That seems to be his real passion. He confirms that he knows a way out, but cannot divulge that information without the permission of the Diggermattocks. He tells the party these are unfinished spell stones that are mainly used for the cities defense.

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Slayed the Medusa
... but Gerald is stoned

Aftermath of ghost encounter

  • Chen was tired and needed to rest after aging 30 years
  • Chen went back to the Foaming Mug and took the ghost’s bones back to the crypt
  • Gerald came back and joined the party

So many drow!

  • The party went up a staircase to the left, just past the lake
  • Staircase up lead to a large room
  • Went into a cave to the right, a large room with 25 drow statues (petrified)
  • In comes a huge dust cloud that begins spinning and pulling up rocks from the ground (Ogremach’s Bane)
  • Ogremach’s Bane slams PCs with rocks and animates the drow statues
  • Ogremach’s Bane leaves the room and seems to disapate

Gerald is stoned

  • party investigates the other cave entrance
  • Alyndra gets excited/anxious/giddy at seeing a drow woman in the room
  • after the party catches up and storms the room, they realize she’s not a drow anymore, but a medusa
  • Issander goes right up to her, conjuring a mirror to reflect her gaze
  • the medusa uses a Tentacle Rod (DMG 208) that’s made of snakes on Issander and hits with all three
  • towards the end of combat, Gerald is caught by the gaze and immediately petrified
  • the party kills the medusa
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Leaving the Underdark

Ilvara Mizzrym may have something to say about that.

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Splitting the Party
Who knew the sun was that bright

The party discovers the portal has taken them into a swamp and their best guess is that it’s the Evermoors. They plan on traveling west until they hit River Surbrin. That will take them into the Dessarin Valley where they can head to Triboar. Since Triboar is on the Long Road, they decide to stick together until then. After that, the party agrees to meet back in Triboar in a year, and goes there separate ways.

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Forging an Alliance

After receiving the charge from King Bruenor, the party begins to talk and negotiate with the faction leaders to support their cause.

  • Lord Zelraun Roaringhorn, the representative of The Harpers, offered Percival, a shield guardian.
  • Sir Lanniver Strayl, the representative of The Order of the Gauntlet, offered 5 human members of the order (2 veterans, 2 knights, 1 priest) and a +1 warhammer.
  • Morista Malkin, the representative of The Emerald Enclave, offered 3 shield dwarf scouts and a giant lizard mount for each enclave scout and PC.
  • Lord Eravien Haund, the representative of The Lords’ Alliance, offered 5 dwarf guards from Mirabar and 3 human spies from Yartar.
  • Davra Jassur, the representative of The Zhentarim, offered 8 thugs, escort to Mantol Derith, and aid from Ghazrim DuLoc to get the PCs to Gravenhollow.

Two factions have people missing in the Underdark and would appreciate some aid if the PCs find them:

  • Morista Malkin lost contact with a wood elf named Sladis Vadir who disappeared while on a mission in the Underdark.
  • Lord Eravien Haund has an undercover operative in the Underdark. Khelessa Draga, a high elf from Silverymoon, was sent to spy on the drow over a year ago. Eravien knows that Khelessa uses magic to disguise herself as a dark elf and warns the PCs not to attack any drow they encounter until they can confirm the target isn’t Khelessa in disguise.

And one faction leader asked for something in exchange of their support:

  • Davra requested a magic item and a full report of what happens in the Underdark, second to only King Bruenor being informed.
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Back into the Underdark
To Mantol Derith

The party finished their preparations

  • riding lessons
  • gathering provisions
  • send-off party
  • arranging marching order

The journey to the entrance to the Underdark was about 8 days and took them to the Surbrin Hills. Once there, they found a cave entrance to guarded by 6 Zentharim members. After Nero spoke with them and showed them some paperwork they allowed the caravan to proceed.

After 3 days of travel, they came across the head of a purple worm apparently attacked by oozes.

A day after that they came across some goblins where some of them had extra eyes.

On day 5 they encountered a pair of Chasme & Barlgura demons.

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